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Lady Mechanika Final

This is my 3D (Blender/cycles) version of Joe Benitez work http://joebenitez.deviantart.com/art/Big-Ben-s-Comix-Oasis-Ex-Cover-296543244 And it's important: no poser, daz, or any other base mesh or aquired objects were used. All mesh is modeled in Blender vertex by vertex. 522996 faces textures (Gimp and Krita were used) : face+skin: 3x (color, bump, glossy mix) 1536x1536 px leather+boots+metal 2048x2048 (grayscale, does everything from bump map to color ramp) hair 1024x1024 grayscale. pants 1024x1024, grayscale baked bumpmap Modeled and rigged in Blender, render: Cycles Rig is fully capable to animation http://www.youtube.com/watch?v=fXEjVj_eRCU&feature=youtu.be. She can close eyes, track eye target, open mouth http://files.myopera.com/ikkiz/albums/12723172/rig_oczu.jpg and smile a bit http://ikkiz.pl//upload_files/minki.jpg. No postpro, just render at 400 samples and a little compositing
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