This is my 3D (Blender/cycles) version of Joe Benitez work http://joebenitez.deviantart.com/art/Big-Ben-s-Comix-Oasis-Ex-Cover-296543244
And it's important: no poser, daz, or any other base mesh or aquired objects were used. All mesh is modeled in Blender vertex by vertex.
522996 faces
textures (Gimp and Krita were used) :
face+skin: 3x (color, bump, glossy mix) 1536x1536 px
leather+boots+metal 2048x2048 (grayscale, does everything from bump map to color ramp)
hair 1024x1024 grayscale.
pants 1024x1024, grayscale baked bumpmap
Modeled and rigged in Blender, render: Cycles
Rig is fully capable to animation http://www.youtube.com/watch?v=fXEjVj_eRCU&feature=youtu.be. She can close eyes, track eye target, open mouth http://files.myopera.com/ikkiz/albums/12723172/rig_oczu.jpg and smile a bit http://ikkiz.pl//upload_files/minki.jpg.
No postpro, just render at 400 samples and a little compositing