fter I finished one of my freelance project,I decided to learn more about studio lighting setup with cycles render.Yesterday I tried several times to get awesome renderings,it was no use even I laid down very late.Today I decided to continue with my experimenting,until I find realistic and awesome renders.I tried to model accurately,but I when i don't have proper image references it's mission impossible for me.I watched on youtube how real photographers setting up the lights,but without trial and error there were no results.Model was created with blender3d 2.65,rendering with Cycles just with 600 samples with nvidia gtx 560 graphic card,final render with compositing nodes.Final image compositing with gimp,I had to play with layer effects and find the solution for front head light group reflections.I hope you will like it.Enjoy my work.