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Elite post apocalyptic soldier Final

Hello guys! I created the character and the weapon in Blender. Some of the textures are from Cgtextures.com and some were made from scratch in Gimp by me. Rendered in Blender. The render time was something between 20-30 minutes. And as always feedbacks are much appreciated! I've been working with my short story for almost 6 years now and have decided to make it into comics with Blender. But of course I need to practise more before I can move on to the next step, so I've decided to apply for Future Games. A 3d grahpics college for games and game design. So I really hope that they will accept me as they only accept about 39 people. So maybe in the future, I might be able to contribute something for Blender community when it comes to video games and share my experience with you guys. And I have to thank Jonathan for making me start with Blender 3d when I first noticed it 3 years ago when I had no idea how 3d worked, cheers for that! =D
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