An animatable character retopped from a Sculptris exported .obj. This, unwittingly, is a very good likeness or, rather, caricature of my late grandfather (Bampi Gough).
Everything from the retop onwards was completed in Blender. I was particularly fascinated with the IOR (index of refraction) and fresnel effects that I could use for the lenses in his glasses. For the full effect please see the flyby of the head model on YouTube.
http://www.youtube.com/watch?v=12ShNmM_9P0