Personal Project inspired by the designs of Sean Galloway.
The workflow was a little extense 'cause I was testing some stuff, so...
Sculpting, retopology and UVs in Blender.
Fine details and map generation in Zbrush, render in vray and post production in photoshop.
For closeups you can check my Behance page: https://www.behance.net/gallery/16739473/Captain-Steve-Rogers
Hope you like it :)