Rendered with Blender Cycles, 450 samples
modeled & composited in Blender
This was really just an old model I made about a month ago, which I originally rendered in BI. Today though, I picked up Cycles and started figuring out the basics of materials, so I went back in and readjusted everything, then re-composited it as well. I tried to make it kinda photo-realistic, but in the process I also ended up with this kinda blown-out look, but I think that's really cool anyway.
Feedback appreciated!