This is a model done with Blender 2.74. I'am student in Landscape Architecture and i needed a simple representation of this project zone. The goal was to have an accurate representation of the place but summerized and easely transformable. Plus, i didn't want to take to much time on it so i made it in 1 day of work. First half of the work was to find all the cartography data (i used IGNpro web site - IGN is the cartography organisme in France) and create the 3d model. Second half was texturing, i only used procedural texture again to be able to modified very easely the bloc.
I be glad to know what you think of it !
I will not have the time to modify it, but if you have any suggestion, idea, or different way to do i will really appreciate !
Thank you for reading and keep blending !
(I hope that my english was understandable)