This stream is part of the June 2018 Class, "Vehicle Modeling with Blender"
When I say "imagine a vehicle" I'll bet a million dollars you're thinking about the exterior. And that's why the exterior is important. It defines everything about a vehicle's visual perception: Style, utility, purpose. This week we're going to build a vehicle exterior based on concepts like building to scale and building from blueprints.
KENT, now that I remember I sent you a link via Retransfer that I think is about to perish
I couldn't even imagine trying to box model a shape like the vehicle I picked.
Only to have a mushy and muddy model
So I started drawing it edge by edge
But I found it quite hard with box modeling
Yes, with box moving I would've modeled that car a long time ago
Omar....I'm with you, this edge modeling stuff is more difficult than I expected. Modeling like this is taking a lot more time and concentration than sculpting did.
All these young folks looking down to their screens all the time
We old people can't keep up with the new things
What matt, Cant keep up with the state of the modern Yarr?