• Jere Haapaharju(swikni)

    Lol

  • d
    Greg McKim(doulos4iesou)

    umm when I create a face from edges then delete the face then the quad edges run over

  • Omar Domenech(dostovel)

    You should've started, Riddle me this Kent

  • Darren McBain(oboshape)

    with that kite shape.
    or was that merging the verts at that point Greg?

  • v
    Vlado Tasner(vlado159)

    ullreym Cool, I will check it out, Thanks

  • d
    Greg McKim(doulos4iesou)

    okay lulz

  • Omar Domenech(dostovel)

    That;s like a riddle Greg

  • d
    Greg McKim(doulos4iesou)

    On the inside of the wheel well

  • Omar Domenech(dostovel)

    Language!

  • Matthew Ullrey(ullreym)

    vvlado159 Jonathan Lampel addressed the bent quad problem his "All Quad Junctions" video.

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This stream is part of the June 2018 Class, "Vehicle Modeling with Blender"

When I say "imagine a vehicle" I'll bet a million dollars you're thinking about the exterior. And that's why the exterior is important. It defines everything about a vehicle's visual perception: Style, utility, purpose. This week we're going to build a vehicle exterior based on concepts like building to scale and building from blueprints.

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