• William Miller(williamatics)

    Maybe I shouldn't have chosen a tank to model.

  • David Frazier(pointoflife14)

    BTW, Kent, Hi buddy

  • o
    Logan Meeks(onelesspuppy)

    QUESTION: Do you suggest that we start by blocking out our vehicle and then detailing it?

  • m
    mrdojo

    why not use the "face constrain" instead of shrink wrap ? I find it allot faster to use.

  • Peter Dranischnikov(rePete)

    QUESTION: Is there a reason why you don't use the "Even" feature of the edge slide when creating the holding edges?

  • Matthew Ullrey(ullreym)

    I think he selected the verts and double "g" slid them to their neighbor verts and then slid them back.

  • panboy

    You totally modeled that bottom of the wheel arch wrong, the lowest section should be the widest

  • k
    kjcummings

    put that little edge thing that he was trying to do

  • Goose Gosling(n3b)

    you can go back through the video

  • Darren McBain(oboshape)

    think i blinked

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This stream is part of the June 2018 Class, "Vehicle Modeling with Blender"

When I say "imagine a vehicle" I'll bet a million dollars you're thinking about the exterior. And that's why the exterior is important. It defines everything about a vehicle's visual perception: Style, utility, purpose. This week we're going to build a vehicle exterior based on concepts like building to scale and building from blueprints.

Classes Modeling