• Philipp Bauer(cruento)

    D

  • m
    malhomsi

    DD

  • Dragonice (dragonice69)

    d

  • j
    Jared Rehnquist(jrehn)

    D

  • Irinel Alexandru Radut(irinel0790)

    b

  • t
    Palo Piktor(thepainter)

    A

  • y
    yukino hatake(yukinoh1989)

    B

  • c
    Wilco Wilbrink(carrotnl)

    d

  • Ricardo Hauffe(superwal7)

    D

  • Matthew Ullrey(ullreym)

    D

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Finishing the sled project

After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.

Materials Rendering