This stream is part of week 2 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"
Texturing introduces color to your models but materials make your model appear to be plastic, or wood, or metal, etc. If you're asking yourself "What's the difference", fear not! I will make sure you know the difference by the end of this week.
We will also be exploring the Eevee engine and how it works together with texturing and shading for a realtime workflow.
Class Live Stream Schedule: RSVP to get notified when we go live.
- Week 01 - 3D Modeling with Blender 2.8
- Week 02 - UVs and Texture Painting
- Week 03 - Shading and Lighting with Eevee
- Week 04 - Class Wrap
Hey
Hey there William
Go go gadget metallicity!
Hello!
now it is like inspector gadget
ttobles it used to be a basic diffuse shader
Uber shader?
Contact lenses.
Page #3 for texture painting addons and alternatives to Substance Painter.
https://docs.google.com/presentation/d/10l5N7JILfF59AvlwjUqP76t044ecXb-MUj1qm9W-IUU/
Where are Kent's glasses? :O