Hard Surface Modeling in the Winter Months
Continuing with the winter theme, this week we're modeling a classic snow sled: The "Flexible Flyer" (more or less). The focus is on hard surface, polygon modeling. We'll be starting from scratch so this means sourcing reference images and generating a modeling sheet in addition to the entire 3D modeling process.
Join us for some fresh Blender 2.8 modeling shenanigans!


so awesome :D we all can learn so much from each other :D
Lol :)
The sun is censoring Kent.
Sun is shining right on Kent's mouth lol
HardOps comes with a nice pkg of bolts and nuts that are low poly and already textured
The more professional you are, the less functions you know. You just know them better :)
Well.... he doesn't know about it lol
That's fair. Maybe in Kent's own personal workflow he has things to help speed stuff up.
I thought since these are fast projects/doodles
Yeah but he knows how to make it right.. Ah well, for demonstration purposes it's good your right :)