• Philip Rampa(philip79)

    Thanks for the stream. It was very interesting. Bye all

  • Peter Varga(rationalrats)

    bubye!

  • spikeyxxx

    First time I had all right

  • p
    Parker Bourassa(pfbourassa)

    Thanks for the help, hopefully it will work in 2.82!

  • splat21

    Thanks for the stream Kent - very interesting topic (as usual).

  • Omar Domenech(dostovel)

    [Q] Is the bulldozer livestream a proper course?

  • Peter Varga(rationalrats)

    congrats spikeyxxx !

  • Philip Rampa(philip79)

    4 but 1 I had on paper not in the chat so if you take the chat I have 3/4 :-)

  • Jake Korosi(jakeblended)

    Yeah this was an interesting stream Kent, thanks!

  • Peter Varga(rationalrats)

    3/4
    (1. lowblow;)

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Abridged Recording

This is an edited version of the stream with limited rabit trails, chat interaction, and flubs. Also don't forget that speeding up the playback is a wondering tool for watching long-form videos!

Volumetric Rendering *today*, Junior

If you're like me, a few years ago you tried volumetric rendering with Cycles. And after waiting 30 seconds for your computer to calculate 1/100 samples, you cancelled the render and never tried it again.  The fact is volumetrics are extremely complex to calculate and sloooooow to render.

Until Eevee! Volumetrics in Eevee shocked me the moment I heard it was a feature and I have to say they're quite competent. Finally we can edit volumetrics quickly. Sure you lose some authenticity but it's well worth adding this tool to your Blender utility belt.

Stratocirrocumulonimbo...expialidocious

In this stream we will focus our creativity toward clouds, starting with a simple cloud chunk first and then trying out a larger "cloudscape":

Materials Rendering