No countdown? :(
Hi Miranda
Heyoo Miranda!
Hello!!
G'day Julian!
Hi
Heya Jere!
Hi all!
thanks
I'm not sure if it is for Substance specifically...but I'm sure the principles will apply to whichever software you use.
Join Lampel and Tanner Kalstrom from GameTextures.com as they talk about advanced material creation, cutting edge texturing workflows, and how to stand out from the crowd in a competitive industry.
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No countdown? :(
Hi Miranda
Heyoo Miranda!
Hello!!
G'day Julian!
Hi
Heya Jere!
Hi all!
thanks
I'm not sure if it is for Substance specifically...but I'm sure the principles will apply to whichever software you use.