Hi, I was experimenting with trying to rotate the planks on the lid (about 7:21 in the vid) as I was planning to duplicate then rotate but having problems . They don't line up even close when I put the cursor where you're saying and rotate on the x axis. I also tried moving the cursor down a little on the z axis but still don't match up right. I guess I must have changed them somehow along the process. I went ahead and mirrored all but the top 2 planks & modeled the cracks & bumps/scrapes on those so I could continue with the course, but I am hoping someone can shed some light on what I've done for learning purposes. Thanks!
Here's my file before i started mirroring or rotating.
https://drive.google.com/file/d/1Q0pjWI_aP1MbMKaafDfF3ztFM5a0XAma/view?usp=sharing
I guess I must have changed them somehow along the process
Indeed; your top is no longer cylindrical, but squashed on the Z-axis:
I've added a Cylinder, so you can see the difference in height. You can also look at the Dimensions in the N-panel; the Z should be half the Y (Dimension), so: about 1.25 and not 1.05.
THANKS Spikey!! I figured that was it. Scratching my head tho on how I would have changed that. I certainly didn't intend to . I looked at the files & the top brackets were showing 1.06 on z way back at the beginning so somehow when I created the cylinder I must have inadvertently squashed it somehow. Gonna go back and recreate the chest including the lid and everything but not the wear n tear. I'm hoping I can just use the one i have to finish the course.
Yeah, keep the damaged planks and move them to the side. Then create a new lid with undamaged planks and transfer the damage by selecting a new plank and then SHIFT selecting a damaged one and CTRL+L > Object Data